super princes peach

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sandra
Nintendo Newbie
Nintendo Newbie
Berichten: 9
Lid geworden op: 03-01-2008 20:20

super princes peach

Bericht door sandra » 04-01-2008 19:57

:( wie kan ons helpen :?: :?: :?:
mijn dochter loop vast bij princes peach in bowser\s villa
(level 8 ).na het 1e spel kom je bij deurtjes terecht maar de spellen blijven zich herhalen en er komt geen extra deurtje bij of een andere uitweg, je moet steeds weer dezelfde spelletjes blijven spelen. op een site las ik dat alle levels 2x gehaald moesten worden , zou dit kloppen :?:

[color=red]Mod edit: Level 8 goed gezet.
Kun je in het vervolg deze aanpassingen in dezelfde post plaatsen ipv een nieuwe post aan te maken?
Dat houdt het forum wat overzichtelijker. ;-)
Ik haal de tweede post nu weg.[/color]

Margareth
Retired Admin
Retired Admin
Berichten: 804
Lid geworden op: 16-12-2007 17:03

Bericht door Margareth » 04-01-2008 20:10

ik heb alleen iets in het engels kunnen vinden voor je :

Area 8: Bowser\s Villa |
O =-=-=-=-=-=-=-=-=-=-=-= O


/__\______
\ / 8-1 /
¯¯¯¯¯¯¯¯
Head for the pipe but watch out for fire snakes and swinging spike chains that
attack from the background and foreground. Go through a series of doors to get to
different places: (left door leads to a room with Thwomps and a Toad at the end),
(right, immediate left, left leads to a moving room with a Toad), Right, very
left, left leads to a series of rooms with a Big Thwomp in the background. Peach
must match the same form as the statue to avoid being sucked in.

Room 1: standing still
Room 2: ducking
Room 3: Jumping

The correct path is right, very left, very right, top, climb down and enter the
bottom door and you face a Hammer Brother. Float up from there and enter the
door. Slide to pipe and enter. Shift the area around to reach the pipe and the
next area has "Giddy Sky 2: musical score. The goal is to the right.

/__\______
\ / 8-2 /
¯¯¯¯¯¯¯¯
The screen scrolls up by itself, switch to Joy Vibe if it gets to hectic then
enter the door. Hit the switches in succession to reach the Toad. Go around and
use the Joy Vibe to get to the top or use the Koopa shell to hit the upper switch
to boost the block. Hit the two next switches then fall to the bottom and get to
the door before the block resets. Get past the Thwomps and the background chain
spike and enter the door. Climb up to the left for the second Toad. Work your way
up and to the door. Hit the switch to make the block go up then head to the left
for a Toad. Run along the top and the last donut lift, and jump to the Puzzle
Piece D9 and go back out. Fall all the way down. Kick the Koopa Shell at the
enemies and rush while using the Gloom Vibe to knock the ball into the wall.
After a couple of rooms, use the blue flames to light the torches and open the
door leading to the goal.

/__\______
\ / 8-3 /
¯¯¯¯¯¯¯¯
Use the Gloom Vibe at the start to stay ahead of the ghost bunch and lead them to
the light to get rid of them and enter the pipe. Stay on the upper road and use
the moving platform with spikes to go up and to the right and save the Toad. Get
past the Thwomps and enter the pipe. Ride the Slidbrella till the end of the ride
then you will fall next to the second Toad. Jockey through the fire snakes and use
the Gloom Vibe and run into the Iron Ball to knock the wall away. Move up and to
the left and Poundbrella the blocks below to reach Puzzle Piece D10 and then enter
the door. Duck down to avoid being sucked in by the Big Thwomp and head for the
door. Get through this darkened area followed by underwater area. What the hell
are fire snakes doing in water? After you come out, head for the top and get the
Toad. It helps use Gloom Vibe to reach it. Drop down and enter the door. Lure
the blue flames to the torches to open the door then hit the goal.

/__\______
\ / 8-4 /
¯¯¯¯¯¯¯¯
Take the subrella ride followed by the underwater escapade. The next area has
enemies that try to "cage you". Move to the pipe at the end and shift the stage
till you can come out in the upside-down pipe in the upper left. A toad awaits you
as you come out. Take the subrella ride and at the end of the ride, ride the hot
air balloon to the Toad ad climb up. The door leads to Puzzle Piece D11. The pipe
leads to the last Toad. Take the pipe first and get the Toad while staying out of
the lava then double back and enter the door because this leads to the goal too.
Kill the Calm Hammer Brother and take the path up and then right and go foe the
goal.

/__\______
\ / 8-5 /
¯¯¯¯¯¯¯¯
The screen scrolls right automatically and it\s full of Red Paratroopas and fire-
snakes. Survive this part to enter a part that is complicated as there are three
sub paths to take before taking the main path.

Lower-left: Avoid the trappers and fire snakes and enter the door. It\s a tough
run down the gauntlet with Hotheads, Fire snakes, Thwomps, and Lil\ Sparkys with a
Toad at the end. Enter the pipe.

Lower-right: Use Gloom Vibe to stay ahead of the ghost bunch and enter the door.
Puzzle Piece D12 is just above you. Avoid the Hothead getting there. Now go right
and stay out of the pit and then fall to the Toad and free it as you pull right
to avoid falling into the pit then enter the pipe

Upper-right: Lure the blue flames to the torches to open the door. You need to
float to avoid being sucked in and race to the pipe. Once you come out, the very
and we mean very last Toad is waiting for you.

Now that is done, go around the top of the area and enter the door. Take the 3rd
gap to the right to move on. Float over the lava and hit the goal.

/__\______
\ / 8-6 /
¯¯¯¯¯¯¯¯
This is 3-6 all over again except the Mad Boos and Big Mad Boos appear too and
take more hits.

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
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Boss Fight: Army Hammer B
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¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
Chase him around and eliminate any Hammer Bros that stand in your way. You can
damage him any way you like. Hit him once and he\ll be temporarily invincible
until he lands after his immediate jump. 5 quick hits is all it\ll take.

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
Boss Fight: Bowser
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¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
He takes 20 hits total to defeat. His attacks consists of charging, breath a big
ass fire beam, chucking hammers, spitting fireballs and a stomp that creates a
shockwave. It takes 4 hits to register a real hit. He charges into a statue to
create a vibe crystal. After 2 (8) hits, he\ll stomp at you continuously causing
shockwaves then it\s time to get 4 more hits. After the 3rd (12th) hit, he\ll cry
and jump high and cause large hammers to fall. Avoid them and get ready for 4
more hits. He\ll get mad after the 4th (16th) hit and will spit fireballs like
crazy. 4 more hits and Round 1 is yours.

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
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Final Boss Fight: Bowser 2
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
He\s enormous. He starts off stomping his fist and making spike balls fall. Then
he sends out a circle of hammers that spread out followed by a different pattern
of fireballs for each hit. Next comes the Bob-oms. Scoop one up and hold it till
it flashes then toss it up and make it explode in Bowser\s face. After the 4th
hit, he\ll try to heal himself. Use the Joy Vibe tornado to burst his bubble then
finish him off.

Margareth
Retired Admin
Retired Admin
Berichten: 804
Lid geworden op: 16-12-2007 17:03

Bericht door Margareth » 06-01-2008 15:35

zou je voor je laatste vraag een nieuw onderwerp willen openen ?

Misschien is er iemand die dezelfde vraag later heeft en dan is het makkelijker terug te vinden.

[color=red]Mod edit: Ik heb het bericht al opgesplitst. ;-)[/color]

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